Trophy can

The time to endlessly reiterate and spend time on cases is a pretty much over, this usually means there is no time to put in some 3d work. Yet on this case it was fairly essential to make a decent 3d pack shot, as the case was revolving around it. While there was no challenging modeling, I just loved the idea.

Client: Amstel
Agency: DDB Amsterdam
Role: 3D, Animator, Editor
Year: 2012